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Devlog
Update v1.7.0-beta
November 21, 2023
by
SuperSnivy
This release is mostly Action-focused. And, mind you, there were going to be more Action-related changes (there are plans for Actions that target Tiles, or that targets everyone in the same room), but...
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Update v1.6.1-beta
October 20, 2023
by
SuperSnivy
We have a working online server, guys! Yes, this version has very little changes, but I wanted to do the one thing I had wanted to do since before the first release, so... here it goes. Changes: Globa...
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Update v1.6.0-beta
October 14, 2023
by
SuperSnivy
This new version is kind of a bit lighter than the previous ones, but, alongside its gameplay or display changes, it's mostly geared to future-proofing the game. Changes: Global For easier version con...
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Update v1.5.0-beta
September 30, 2023
by
SuperSnivy
With the Dungeon Editor up and running, changes can now go back into a faster pace. This release is fairly big as well, including several features that had come up in my head while unable to work on t...
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Update v1.4.0-beta
September 21, 2023
by
SuperSnivy
In case you thought this was dead... it wasn't. It's just that I wanted to get through a major milestone for the game before proceeding with literally anything else. And it took me over a month to fig...
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Update v1.3.1-beta
July 06, 2023
by
SuperSnivy
Changes: Game-wide Added "Examine" feature to know a visible Entity's name and description. In the Console Client, it's accessible with the V key. Console Client Fixed issue that softlocked the game i...
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Update v1.3.0-beta
July 05, 2023
by
SuperSnivy
New update! v1.3.0-beta includes the ability to choose a Character Class, and now bundles the Console Client and the Server in installers for easier preparations. Game-wide Game is now available in in...
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Update v1.2.0-beta
June 22, 2023
by
SuperSnivy
#update
Version 1.2.0-beta has been published! Changes: Console Client Changed Game layout so that the Dungeon Screen is bigger. It does mean the Dungeon Screen is a little off-centered, though. Added and map...
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